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Mightier
Mightier's bioresponsive video game program helps kids 6-14 build calming skills to meet real-world challenges. Developed and tested at Boston Children's Hospital and Harvard Medical School.
Mightier | Define Mightier at Dictionary.com
Mightier definition, having, characterized by, or showing superior power or strength: mighty rulers. See more.
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Mightier - definition of mightier by The Free Dictionary
For all Jerry might have known, though he pondered it not, Malaita was a universe, beheaded and resting on the knees of some brooding lesser god, himself vastly mightier than Bashti whose knees bore the brooding weight of Skipper's sun-dried, smoke-cured head, this lesser god vexed and questing, feeling and guessing at the dual twin-mysteries of time and space and of motion and matter, above ...
Science-Backed Calming Skills Games: Mightier Games Help Kids
Traditional ways to help kids learn to manage and control emotions haven’t changed much in the last 20 years, but kids' needs have. Children learn best when they have a way to explore and practice a new skill on their own terms.
‎Mightier on the App Store
Mightier uses the power of video games to help kids 6-14 build emotional strength and resilience. Mightier helps kids who have a tough time with tantrums, feelings of frustration, anxiety, or even a diagnosis like ADHD learn to manage their emotions.
Mightier - Apps on Google Play
Mightier uses the power of video games to help kids 6-14 build emotional strength and resilience. Mightier helps kids who have a tough time with tantrums, feelings of frustration, anxiety, or even a diagnosis like ADHD learn to manage their emotions.
Mightier on Steam
Step away from the computer! Welcome to Mightier, the action puzzler that pulls you away from the screen to solve puzzles by hand with pencil and paper. Using a color printer and web camera, the game prints puzzle pages for you to draw on, then captures the results when you're done.
Mightier | Facebook
Mightier is a program that helps kids with #Autism learn to manage their emotions through gaming. It works with Android and iOS. Developed and clinically tested at Boston Children's Hospital and Harvard Medical School, this program can reduce outbursts by an average of 62% in the first 12 weeks.
The pen is mightier than the sword - Wikipedia
"The pen is mightier than the sword" is a metonymic adage, coined by English author Edward Bulwer-Lytton in 1839, indicating that communication (particularly written language), or in some interpretations, administrative power or advocacy of an independent press, is a more effective tool than direct violence.